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Post by Waspman on May 23, 2009 19:06:48 GMT -8
Well, lesse.. mostly been playing Dragon Quest IV. Good god, the translation is horrible but it's a good waste of my time. Gives me something to grind levels in. Was also playing some Super Robot Wars Alpha 3. Holy crap, I didn't think there were so many characters in this game. Imagine Fire Emblem/Tactics Ogre/Final Fantasy Tactics, only you had to choose from 100+ characters every battle. Way too overwhelming.
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Post by Fayde on May 28, 2009 22:06:56 GMT -8
Nice. Super Robot Wars Alpha 3 sounds as crazy as it's name... 100+ Characters every battle!? How often do you battle? That seems like it would lag up the game massively. I wouldn't even want to play it, even though I like the idea of a massive battle... Is it simplified at all or is it just as complex as most tactics games?
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Post by Waspman on May 29, 2009 21:10:17 GMT -8
Well, like you know in tactics games you get to choose the characters you want to send into the battle? Usually, it'll be like 6 or something and so you pick out of a list of characters. The 100+ characters isn't the amount you send into battle, it's the amount of characters to pick from. So like, you'd be sitting there trying to form a party and wondering who to send out. So you could be sitting there for like 5-10 minutes just changing characters around. You can send out like 20 characters into a battle though and battles can get sorta massive.
As for how often you battle - pretty much always. I mean, there's little short cutscenes in and inbetween battles but it's not like a RPG. Especially not a RPG like Xenosaga where you're gonna be watching a cutscene for like half a hour. The game's in japanese anyway so I can't read it, and from what I understand the story kinda sucks anyway. I mean, pretty much every mecha anime ever made, plus several video games like Virtual ON is being thrown into one game so it's gonna end up like bad fanfiction. I do love the characters though, especially the "original" ones that were made specifically for these games and didn't come from any anime. There's actually a whole slew of "original" characters, in fact they actually made an entire game with just these for GBA, which was released in the US.
As for complexity, the game is actually pretty simplified. The only real hard thing about it is the language barrier, and only with things like figuring out which spells do what. Don't have any trouble navigating the game otherwise. That's not to say that the game isn't challenging because I get my butt kicked all the time, it's just that it's not as deep gameplay-wise. You do level up, earn money, etc. though. And you can spend money on upgrading your mecha in different ways.
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Post by Waspman on May 29, 2009 21:14:30 GMT -8
Good crap, I've become Pirate John.
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Post by Fayde on May 29, 2009 22:00:05 GMT -8
Sounds like an interesting game as far as a mecha-tactics game, but there are some pretty good mecha tactics games that are in the US, like Front Mission. I misunderstood then. I was seriously wondering how you could possibly finish a game that had battles often AND you had to fight with 100+ characters every battle... Now THAT would be a game worthy of advertising a 1000 hours of gameplay time. @_@ I suddenly feel the urge to play Front Mission... I wish they had tactics games that were more like board games and less like RPGs. I could imagine a Battletech game along the lines of tactics games, only with the massive depth and complexity of the board game. Heck, Heroscape would be another great game in a tactics-type format.
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Post by Waspman on Jun 1, 2009 3:11:06 GMT -8
I remember Front Mission. Played the first one, a little bit of three and beat the fourth one for PS2. The fourth one was pretty fun but the story was terrible. I don't think it did too well in the states either.. it dropped down to $10 NEW probably only 1-2 months after release. And SquareEnix decided not to release the fifth one in the states.
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Post by Fayde on Jun 1, 2009 21:04:17 GMT -8
Yeah, I got it for Justin for his birthday a while back. I remember seeing it New for only 20 bucks. I saw it and went "Tactics + Justin + 20$ = GOLD". Justin from what I remember like it pretty well, but he did say the story was mostly non-existent.
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Post by Waspman on Jul 29, 2009 16:36:50 GMT -8
Front Mission 4 didn't have the branching storylines either.. oh well. I hope Front Mission 5 is better. It's apparently being fan translated. Been trying some new PS2 games.. Ghostbusters is kinda interesting, if only because it's pretty much Ghostbusters 3. The PS2 is probably the worst version though, and it has some of the worst bugs/glitches/freezing problems ever seen in a video game ever. I can't even beat the library level because of it. Blood Roar 4.. eeeeeeeeehh.. I wouldn't call it the worst fighting game, but it's really not any good. Fate/Unlimited Codes is vastly superior. Final Fantasy X.. OK, I rent this one back when it was sorta new. Hated it and never tried it since. After so many years, I was wondering if I was too hard on it and I'd try it again. I mean, their must be some reason why people like it. All I can say is HAHAHAHA OH WOW. Then there's Final Fantasy XII.. I'm impressed. No, really. With Square's official art (making characters look as gay as possible) and after playing the demo, I expected the game to be total crap. But it's actually pretty good in lots of ways. A lot of FF fanboys hate the game. No idea why.
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Post by Fayde on Jul 30, 2009 0:57:05 GMT -8
Square does that a lot... Make their men look as gay and girly as possible. It's a conspiracy to make the world a gayer place. Guys will go "I'd tag that" and girls would be like "He's so hot cause he looks like a girl!". I tell you, some day Square will pay for their deeds... >->
They're not releasing FM5? Weird...
FFX is crap. I remember Nathaniel buying it and I told him he was an idiot. He kept on telling me that it was a good game once you got past the fact that Titus was the gayest gay hero ever. I kept tell him "no" and "bad" until one day the rainy clouds of idiocy cleared and he was like "holy crap, this game is freaking awful, just like you said it was!"... Ok, it didn't go quite like that, but you get the picture. FFX was an abomination to RPGs... along with most other FF titles...
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Post by Waspman on Aug 23, 2009 17:33:53 GMT -8
Was playing Star Ocean 1. After I started playing when you were down here, I started getting really into it. It's actually pretty cool.. a little different from Star Ocean 2, though. Star Ocean 1 feels very, very non-linear. Basically it's like YOU'RE SUPPOSED TO GO HERE BUT THERE'S THREE WAYS TO GET THERE AND IT'S UP TO YOU WHICH WAY YOU TAKE. It's supposed to be really short, though.
Also playing Dissidia, which is pretty fun.. but problem is I hate most of the characters. Like all the playable characters are the Main Character and then the villain from every Final Fantasy game. Yeah, that's all I need to say about that. lol
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Post by Fayde on Aug 24, 2009 0:05:05 GMT -8
Woah... So Dissidia is like a fan-girl yaoi orgy? That is one screwed up game...
I've always wanted to play SO1, and I have the translated ROM for it, but I CANNOT get into games on the emulator. It's just not the same... At all. The only thing I still emulate is Advance Wars.
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Post by Waspman on Sept 6, 2009 17:48:15 GMT -8
I hear the Star Ocean 1 remake is a lot better anyway.. like it borrows gameplay elements from Star Ocean 2. Where as the original Star Ocean 1 is kinda different..
I tried out the new Soul Calibur for PSP and I'd just like to say that holy crap, I'm disappointed. The only modes the game has is a tutorial mode, survival vs. random character creations, and a vs. mode against random character creations. THAT'S IT! Not only does it not have just a plain arcade mode but you can't even do a regular vs. CPU match. Like if you wanted to play against an actual character who isn't a random character creation on a map of your choosing, you couldn't do it. The graphics are really, really nice for a PSP game though.. the character creation is awesome and it has a pretty good roster of characters. It's actually based of Soul Calibur IV. So the characters have the same designs, and it still has those crappy INSTANT DEATH/FATALITY moves. So it's a nice game if you had someone to play multiplayer with whenever, but fails otherwise.
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Post by Vincent on Sept 6, 2009 18:16:26 GMT -8
I been playing Mana Khemia 2: Fall of Alchemy , MapleStory , Warcraft 3 , and Mabinogi
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Post by Fayde on Sept 6, 2009 21:14:18 GMT -8
I honestly didn't know they even made a SC for PSP... Sad to hear it's so bad though. It would've even helped me look into buying one, but alas, it is not meant to be. It seems very odd though that it doesn't have any normal game modes though. I wonder if those modes are just THAT popular to where the creators decided those to be the main focus of the game. I admit random creation fights are fun, but surely they get old after a hand full of fights. Multiplayer SC on the go WOULD be ownage though.
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Post by Waspman on Sept 18, 2009 17:46:38 GMT -8
Well, it just blows my mind.. I mean, It'd be nice to just have a normal arcade mode like every other fighting game has. Fight 5-8 characters, some generic final boss or something and then that would be it but I guess they didn't want to program something so complex. I wasn't expecting as much content as a console game like Soul Calibur 3 but that's pretty lazy. The core gameplay is the same Soul Calibur we all know and love though.. with the exception of that instant death move. Basically if the enemy keeps blocking, eventually their armor breaks and your character can perform some cinematic attack that kills them instantly no matter what. Like Mortal Kombat Fatalities or something. It's in Soul Calibur 4 too. Meh..
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